TV Review—Star Trek: Discovery
One of the dangers of trying to revive a beloved but dormant
franchise is that you’ve got several million viewers ready to jump on even the
slightest error or misstep of interpretation.
You have to be true to what made the previous incarnation great, but be
able to innovate in order to reach a new audience. It is what the creators of Star Trek: The
Next Generation succeeded at. It was
what the creators of the new Doctor Who succeeded at.
It is what the creators of Star Trek: Discovery failed at.
I can’t write off the series based on one episode, but one
episode is all that is being provided before the show goes into “access mode”
on CBS’ streaming platform. Based on
what I saw, I won’t be signing up.
Where does the show go wrong? First, there is the inherent problem of
setting a series using today’s filming technology ten years before the Original
Series was set. The sets, costumes, and
make-up have to look better than they did when the Original Series was filmed in
the 1960’s. The most glaring example—Star
Trek: Discovery has characters communicate with people far away by using
holographic imagery. Did Kirk ever use
holograms to communicate with Star Fleet?
No, of course not. So how do you
explain Star Fleet having hologram technology ten years before the Original
Series but not then? Of course, the
answer is because now we can film scenes using simulated holograms and we
couldn’t in 1966, but that’s a meta answer that takes the viewer out of the experience.
Speaking of make-up, the creators of Discovery have decided
to give the Klingons yet ANOTHER makeover.
Next Gen famously gave the Klingons a forehead ridge, a development
wonderfully mocked in the DS9 episode Trials and Tribble-ations when digital
technology was used to insert Commander Worf into footage from the Original
Series episode The Trouble With Tribbles (when asked who Klingons used to look
more human, Worf replied that it was something Klingons didn’t discuss).
Klingons have been revamped, and so help me they look like
Vogons from the BBC Production of The Hitchhiker’s Guide to the Galaxy. They had a domed, turtle-like head and don’t
look the least bit menacing, at least to me.
Their ship, which used to be the height of sparse, utilitarian design,
has so many ornate carvings and elaborate moldings that it looks like a Orion
brothel (or at least what I assume an Orion brothel looks like, since I don’t
believe Trek has ever shown one).
There is also the age-old problem in Star Trek that they
have to find ways for there to be problems despite futuristic technology. The opening scenes show the Captain (Michelle
Yeoh) and her First officer Michael Burnham (series lead actress Sonequa
Martin-Green) trudging through a desert, and the Captain complains they are
lost. Lost? My car has a GPS system, you’re telling me
that a couple of hundred years in the future Star Fleet doesn’t? Okay, maybe there is some “magnetic resonance”
preventing GPS from working; the fact remains that they could have transported
directly to where they were headed instead of risking getting lost in the
desert.
What is the most important criterion upon which I will judge
a TV show, or movie, or book? How well
does it solve the problems that it sets up?
The Original Series set up problems quickly, then let Kirk, Spock and
McCoy wander around for 45 minutes before they reasoned out a solution. The Next Gen usually had Picard, Riker, et al
wonder what the problem was for 45 minutes, then when they realized what it was
all Picard had to do was order Geordi to modulate the framistan to create a
cascade effect on the whatzitz. Not as
interesting.
Unfortunately, I can’t evaluate how well Discovery solves
the problems it presents because the first episode is a freakin’
cliffhanger! Of all the cheap,
manipulative ways to suck people in to signing up for CBS All Access, that’s
the only way to find out how the plot of the pilot episode is resolved.
Since that’s not possible, let me see how they resolve a
smaller plot point. Burnham flies off in
an EVA suit to investigate a ship that sensors can’t discern. Why the first officer and not a more, ahem,
expendable crew member (*cough red shirt cough*)? No idea.
She’s told that the radiation will kill her in 20 minutes, so she only
has 19 minutes before she must be back.
She encounters a problem, the ship loses contact with her, and after the
deadline her EVA suit reappears but the ship cannot establish remote
control. How is she saved?
We don’t know; they cut to commercial and then pick up with
Burnham in sick bay being treated for radiation burns. There is some hand waiving about how she was
brought back on to the ship, but it is a deus ex machina conclusion to a
relatively simple problem. If she can’t
be out for more than 20 minutes, then her suit’s computer should be giving her
warnings when she needs to start heading back.
There is also the problem that the ship’s third in command
is an alien whose race is, apparently, cowardly by nature and is always
recommending retreat. I am all for
affirmative action, but isn’t it a liability to have a command officer who will
never engage in hostilities and will probably surrender to any ship they
encounter that goes, “Boo!”?
I had low expectations for Discovery and they were NOT
met. The last two movies have been
mediocre, and now an all-star assemblage of notables (Nicholas Meyer from The
Wrath of Khan, Alex Kurtzman from the Star Trek movie, Bryan Fuller who wrote
for Voyager and created the wonderful Pushing Daisies) has created this
mess. I am not subscribing to CBS
All-Access; I think my time would be better spent re-watching Deep Space Nine
on Netflix.